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BoXiKoN pour Mac

Jeu de puzzle de stratégie et de logique.

$15.00
Version 2.1.8
4.1
D’après 2 notes d’utilisateurs

Aperçu de BoXiKoN

BoXiKoN est un jeu de puzzle amusant et addictif de stratégie et de logique. Le jeu appartient au genre Action Puzzle, mais BoXiKoN est vraiment assez différent. Il y a une grande emphase sur la planification, l'organisation et la sélection, et moins sur les réactions rapides de style arcade.

Il y a 15 niveaux et plus de 60 formes de complexité croissante avec lesquelles le joueur est libre de se positionner n'importe où dans la grille de jeu. Cela offre plus de liberté pour la logique créative et la prévoyance stratégique que les jeux de puzzle habituels de style formes tombantes.

Nouveautés de la version 2.1.8

Version 2.1.8:
  • Correction d'un problème de commutation en plein écran.
  • Correction de certains problèmes de sauvegarde de fichiers / scores / états.
  • Correction de certains problèmes d'affichage de texte, lors de la saisie de noms et à d'autres endroits.
  • Suppression de certains codes de journalisation Debug / Console.

BoXiKoN pour Mac

$15.00
Version 2.1.8
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4.1

(8 avis sur BoXiKoN)

  • Commentaires

  • Notes des utilisateurs

Ezrabbit
Ezrabbit
Sep 26, 2007
1.6
0.0
Sep 26, 2007
0.0
Version: 1.6
I wanted to leave a comment on the forums but I am unable to register. It's been over a week and I have not gotten any response to activate my account, despite multiple emails to the developer. I wanted to ask why the sound effects for removing rows or 4x4 boxes were removed from the game? In this new version the blocks disappear silently. I think that was a bad decision and I'd like to ask the developers to consider putting those sounds effects back in.
Corpsecorps
Corpsecorps
Feb 25, 2007
1.5.5
3.5
Feb 25, 2007
3.5
Version: 1.5.5
_ Installed the latest on my new Mac Pro under 10.4.8. During the trial i'm getting sound problems. Often when placing a piece, i get a sort of click, instead of the proper "klonk" sound.
Shoecake
Shoecake
Nov 23, 2006
1.5.2
0.0
Nov 23, 2006
0.0
Version: 1.5.2
Sorry for the late replies to some of these messages, I don't read MacUpdate too frequently. We had a nightmare with email Spam/Junk filtering with mail going to or from us. It got so bad that we decided to setup a support forum on our website so anyone who's having trouble getting help/advice/support can contact us that way (with public topic or private message.) You'll always get a quick reply I assure you. You'll find most of the bugs/problems reported here have been resolved in recent updates, particularly with the latest Universal Binary version. We'd also like to welcome discussion of any other problems on our forum where they can be discussed at length and quickly resolved where possible. We use a 60 minute demo period which is an industry standard across the majority of casual game developers/portals. And finally, I'm always happy to see people giving such glowing reviews as Elizabeth. I assure you we don't pay her :) Maybe Elizabeth would like to join our forum too! I can see why people might complain on these feedback things but it's good to see some good feedback also.
Corpsecorps
Corpsecorps
May 21, 2006
1.4.6
3.5
May 21, 2006
3.5
Version: 1.4.6
I forgot to mention that minor bug(?) i've noted in the past in more than one Shoecake game does not seem to have been corrected in recent versions. Occasionally when a piece is clicked (chosen from the bottom) and rapidly dragged onto the board, either the mouse button is detected late as having been released, or mistakenly as having been pressed again. If the piece is overlapping another, there is not a problem. Otherwise, the piece winds up being placed wherever it happens to be. I and others have noted this behavior through many mice and many versions.
Corpsecorps
Corpsecorps
May 21, 2006
1.4.6
3.5
May 21, 2006
3.5
Version: 1.4.6
This is a pretty good concept and an enjoyable game. It does have what i consider to be a couple of design flaws, that should have been overcome by adding an element or 2. First of all, the more and more difficult pieces to place begin appearing relatively late in the game when places to put them are also more unlikely which tends to make for an eventual plateau in the reaching of higher scores. The second and more notable annoyance in game structure is that once there are no more boxes for new pieces to appear, and none of the pieces in the boxes or "in hand" can fit on the board, there is often significant time left during which the player has no way to recover and nothing to do but wait several seconds anticipating his demise. The game should either end when it's obvious there are no more possible moves, or perhaps provide a limited number of chances to somehow recover. I downloaded MacBoXiKon after playing a full version on someone else's system. I see that Shoecake has gotten rather stingy with trial periods on their games these days, as well, and aren't the most accomodating folks to deal with.
Corpsecorps
Corpsecorps
May 21, 2006
3.5
May 21, 2006
3.5
Version: null
Guest
Guest
Jul 28, 2003
4.8
Jul 28, 2003
4.8
Version: null